‘Bugzilla See Earlier Comments’ User Script

Here’s a new Greasemonkey user script which fixes a minor annoyance in the Bugzilla user interface. When viewing the ‘Create a New Attachment’ page, this will transclude the previous comments onto the bottom of that page, for reference while editing: bz_see_earlier_comments.user.js

Thanks to Jesse Ruderman for the nifty AJAXish iframe-transclusion trick it uses.

Tags: , , , , ,

Comments

Using Bugzilla for commercial code

Software: How Funcom Squashed Bugs With Bugzilla (GamaSutra, free reg required).

There’s some differences between the commercial and free-software development styles; writing games is probably one of the most extreme of the commercial development environments, with extremely aggressive schedules and a single, long-term product development arc building up to one really big release.

A really good way to use bugzilla is to track development — essentially, using it to track work instead of bugs. In other words, when work is planned, a bug is created to track that work’s progress and provide a forum for discussion of the work’s design, implementation details, etc.

This article gives a great overview of the additions Funcom have made to Bugzilla to do this, including time estimates, MS Project integration.

Tags: , , , , , , , , , ,

Comments